3 个回答
这是我的代码<action name="skin_view_ball"><action name="skin_view_ball"> set(view.stereographic, false); set(view.fovmax, 180); tween(view.architectural, 0.0, distance(1.0,0.5)); tween(view.pannini, 0.0, distance(1.0,0.5)); tween(view.distortionfovlink, 1.0, distance(1.0,0.5)); tween(view.distortion, 1.0, distance(1.0,0.8)); tween(view.fov, 180, distance(150,0.8)); tween(view.vlookat, 0, distance(100,0.8)); </action> 改了fov不起作用咋 求教